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#ifndef sprite_text_attributes_h
#define sprite_text_attributes_h
#include <stdbool.h>
#include <stdint.h>
extern const uint8_t ST_BASE_TILE_BLANK;
typedef struct {
uint8_t base_tile;
uint8_t width : 4;
bool wide : 1;
} SpriteTextCharAttributes;
const SpriteTextCharAttributes *st_char_attributes(char c);
#endif /* sprite_text_attributes_h */