| commit | 03f660c85643486eb1f48da493c65f5591043d6d | [log] [tgz] |
|---|---|---|
| author | Jeff DiCorpo <jeffdi@efabless.com> | Sun Jan 09 09:31:26 2022 -0800 |
| committer | Jeff DiCorpo <jeffdi@efabless.com> | Sun Jan 09 09:31:26 2022 -0800 |
| tree | 0f093492cb690323657b986c2c984a77cc380505 | |
| parent | d59ca0256aaed5be281ba9995f6125a318414655 [diff] |
final gds oasis
Physically modeled guitar strings using the Karplus-Strong algorithm with some extensions by Jaffe & Smith.
The string model is built from primitive digital filters like white noise, delay, fader, lowpass & allpass connected by patch cables that form a feedback loop. The patch configuration is described in ks_string.v. Individual filters are implemented in ks_noise.v, ks_delay_*.v, ks_fader.v, ks_feedback.v, ks_tuning.v and ks_dynamics.v. You may wish to follow the original articles for more details:
Strings can be set up, tuned, plucked or muted via the wishbone bus. The default build contains a single string, but it can be reconfigured for multiple strings with sympathetic resonsances by editing defines.v.
Being a fully digital design audio is output via the I2S protocol, so you'll need a DAC chip (“soundcard”) such as CS4344, UDA1334A or MAX98357A to get analog output.