blob: 3b4419cb9c0caae7aa3fd81a0039127842de0fad [file] [log] [blame]
;; Copyright 2019-2021 SkyWater PDK Authors
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the License.
;; You may obtain a copy of the License at
;;
;; https://www.apache.org/licenses/LICENSE-2.0
;;
;; Unless required by applicable law or agreed to in writing, software
;; distributed under the License is distributed on an "AS IS" BASIS,
;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;; See the License for the specific language governing permissions and
;; limitations under the License.
;;
;; This code is *alternatively* available under a BSD-3-Clause license, see
;; details in the README.md at the top level and the license text at
;; https://github.com/google/skywater-pdk-libs-sky130_bag3_pr/blob/master/LICENSE.alternative
;;
;; SPDX-License-Identifier: BSD-3-Clause OR Apache 2.0
;;-----------------------------------------------------------------------------
;; Bindkeys for 'Layout'
;; Inherited by:
;; * Dracula Interactive
;; * High Capacity Power IR/EM
;; * NC-Verilog-MaskLayout
;; * Other-Layout
;; * Other-MaskLayout
;; * Other-Symbolic
;; * Pcell
;; * Power IR/EM
;; * Spectre-Layout
;; * Spectre-MaskLayout
;; * Spectre-Symbolic
;; * UltraSim-Layout
;; * UltraSim-MaskLayout
;; * UltraSim-Symbolic
;; * VLS-GXL
;; * Virtuoso CE
;; * Virtuoso XL
;; * adegxl-maskLayout
;; * adexl-maskLayout
;; * parasitics-MaskLayout
;;-----------------------------------------------------------------------------
procedure(enable_sch_layers()
leSetLayerVisible( list("wire" "label") t )
leSetLayerVisible( list("wire" "drawing") t )
leSetLayerVisible( list("pin" "label") t )
leSetLayerVisible( list("pin" "drawing") t )
leSetLayerVisible( list("device" "drawing") t )
leSetLayerVisible( list("device" "drawing1") t )
leSetLayerVisible( list("device" "label") t )
leSetLayerVisible( list("instance" "label") t )
leSetLayerVisible( list("border" "drawing") t )
leSetLayerVisible( list("instance" "drawing") t )
leSetLayerVisible( list("text" "drawing") t )
leSetLayerVisible( list("device" "annotate") t )
)
procedure(show_od_m1()
leSetEntryLayer(list("poly" "drawing"))
leSetAllLayerVisible(nil)
leSetLayerVisible(list("nwell" "drawing") t)
leSetLayerVisible(list("nsdm" "drawing") t)
leSetLayerVisible(list("psdm" "drawing") t)
leSetLayerVisible(list("npc" "drawing") t)
leSetLayerVisible(list("diff" "drawing") t)
leSetLayerVisible(list("tap" "drawing") t)
leSetLayerVisible(list("poly" "drawing") t)
leSetLayerVisible(list("lvtn" "drawing") t)
leSetLayerVisible(list("hvtp" "drawing") t)
leSetLayerVisible(list("li1" "drawing") t)
leSetLayerVisible(list("licon1" "drawing") t)
leSetLayerVisible(list("mcon" "drawing") t)
leSetLayerVisible(list("met1" "drawing") t)
leSetLayerVisible(list("met1" "pin") t)
enable_sch_layers()
hiRedraw()
)
procedure(toggle_od()
leSetLayerVisible(list("diff" "drawing") not(leIsLayerVisible(list("diff" "drawing"))))
hiRedraw()
)
procedure( show_adjacent_metals( bot_layer )
let( (bot_name top_name via_name bot_dum top_dum)
sprintf(bot_name "met%d" bot_layer)
if( bot_layer < 2 then
sprintf(via_name "via")
else
sprintf(via_name "via%d" bot_layer)
)
sprintf(top_name "met%d" bot_layer + 1)
leSetEntryLayer(list(bot_name "drawing"))
leSetAllLayerVisible(nil)
leSetLayerVisible(list(bot_name "drawing") t)
leSetLayerVisible(list(bot_name "pin") t)
leSetLayerVisible(list(top_name "drawing") t)
leSetLayerVisible(list(top_name "pin") t)
leSetLayerVisible(list(via_name "drawing") t)
enable_sch_layers()
hiRedraw()
)
)
procedure( toggle_metal( layer_id )
let( (metal_name draw_layer dum_layer pin_layer exc_layer)
sprintf(metal_name "met%d" layer_id)
draw_layer = list(metal_name "drawing")
pin_layer = list(metal_name "pin")
leSetLayerVisible(draw_layer not(leIsLayerVisible(draw_layer)))
leSetLayerVisible(pin_layer not(leIsLayerVisible(pin_layer)))
hiRedraw()
)
)
hiSetBindKeys( "Layout" list(
list("Ctrl<Key>q" "leSetAllLayerVisible(t) hiRedraw()")
list("<Key>`" "show_od_m1()")
list("<Key>1" "show_adjacent_metals(1)")
list("<Key>2" "show_adjacent_metals(2)")
list("<Key>3" "show_adjacent_metals(3)")
list("<Key>4" "show_adjacent_metals(4)")
list("<Key>5" "show_adjacent_metals(5)")
list("<Key>6" "show_adjacent_metals(6)")
list("<Key>7" "show_adjacent_metals(7)")
list("<Key>8" "show_adjacent_metals(8)")
list("<Key>9" "show_adjacent_metals(9)")
list("Ctrl<Key>`" "toggle_od()")
list("Ctrl<Key>1" "toggle_metal(1)")
list("Ctrl<Key>2" "toggle_metal(2)")
list("Ctrl<Key>3" "toggle_metal(3)")
list("Ctrl<Key>4" "toggle_metal(4)")
list("Ctrl<Key>5" "toggle_metal(5)")
list("Ctrl<Key>6" "toggle_metal(6)")
list("Ctrl<Key>7" "toggle_metal(7)")
list("Ctrl<Key>8" "toggle_metal(8)")
list("Ctrl<Key>9" "toggle_metal(9)")
list("Ctrl<Key>10" "toggle_metal(10)")
))