Update info.yaml
diff --git a/info.yaml b/info.yaml
index 65e82e8..9f4e10b 100644
--- a/info.yaml
+++ b/info.yaml
@@ -1,10 +1,10 @@
 --- 
 # TinyTapeout project information
 project:
-  wokwi_id:    334445762078310996        # If using wokwi, set this to your project's ID
-#  source_files:        # If using an HDL, set wokwi_id as 0 and uncomment and list your source files here
-#    - verilog/rtl/counter.v
-#    - verilog/rtl/decoder.v
+  wokwi_id:    341620484740219475        # If using wokwi, set this to your project's ID
+#  source_files:        # If using an HDL, set wokwi_id as 0 and uncomment and list your source files here. Source files must be in ./src
+#    - counter.v
+#    - decoder.v
 #  top_module:  "seven_segment_seconds"      # put the name of your top module here, make it unique by prepending your github username
 
 # As everyone will have access to all designs, try to make it easy for someone new to your design to know what
@@ -14,33 +14,32 @@
 #
 # This info will be automatically collected and used to make a datasheet for the chip.
 documentation: 
-  author:       ""      # Your name
-  discord:      ""      # Your discord handle - make sure to include the # part as well
-  title:        ""      # Project title
-  description:  ""      # Short description of what your project does
-  how_it_works: ""      # Longer description of how the project works
-  how_to_test:  ""      # Instructions on how someone could test your project, include things like what buttons do what and how to set the clock if needed
-  external_hw:  ""      # Describe any external hardware needed
+  author:       "Thorsten Knoll"      # Your name
+  discord:      ""      # Your discord handle
+  title:        "8x8 Bit Pattern Player"      # Project title
+  description:  "8x8 bit serial programmable, addressable and playable memory."      # Short description of what your project does
+  how_it_works: "The 8x8 memory is a 64-bit shiftregister, consisting of 64 serial chained D-FlipFlops (data: IN0, clk_sr: IN1). 8 memoryslots of each 8 bit can be directly addressed via addresslines (3 bit: IN2, IN3, IN4) or from a clockdriven player (3 bit counter, clk_pl: IN7). A mode selector line (mode: IN5) sets the operation mode to addressing or to player. The 8 outputs are driven by the 8 bit of the addressed memoryslot."      # Longer description of how the project works
+  how_to_test:  "Programm the memory: Start by filling the 64 bit shiftregister via data and clk_sr, each rising edge on clk_sr shifts a new data bit into the register. Select mode: Set mode input for direct addressing or clockdriven player. Address mode: Address a memoryslot via the three addresslines and watch the memoryslot at the outputs. Player mode: Each rising edge at clk_pl enables the next memoryslot to the outputs."      # Instructions on how someone could test your project, include things like what buttons do what and how to set the clock if needed
+  external_hw:  "You could programm, address and play the 8x8 Bit Pattern Player with a breadboard, two clock buttons and some dipswitches on the input side. Add some LED to the output side. Just like the WOKWI simulation."      # Describe any external hardware needed
   language:     "wokwi" # other examples include Verilog, Amaranth, VHDL, etc
   doc_link:     ""      # URL to longer form documentation, eg the README.md in your repository
-  clock_hz:     0       # Clock frequency in Hz (if required) we are expecting max clock frequency to be ~6khz. Provided on input 0.
+  clock_hz:     0       # Clock frequency in Hz (if required)
   picture:      ""      # relative path to a picture in your repository
-  inputs:               # a description of what the inputs do
-    - clock
-    - reset
+  inputs:
+    - data
+    - clk_sr
+    - address_0
+    - address_1
+    - address_2
+    - mode
     - none
-    - none
-    - none
-    - none
-    - none
-    - none
+    - clk_pl
   outputs:
-    - segment a         # a description of what the outputs do
-    - segment b
-    - segment c
-    - segment d
-    - segment e
-    - segment f
-    - segment g
-    - none
-
+    - bit 0
+    - bit 1
+    - bit 2
+    - bit 3
+    - bit 4
+    - bit 5
+    - bit 6
+    - bit 7